Why Some Mobile Games Don’t Come On Android.

Android is a great platform to enjoy games, with lots of great tools to play, the best controllers available, and the sheer number of games available. But even with so many games, if you compare it to iOS, there are some notable mistakes. Some games are never released on Android or are very delayed. Buying an Android device means you are going to get some good games. It doesn’t matter, why you are shaking it. You will lose some gems. So, why are so many games delayed or never coming to Android?

Android iOS

The first and perhaps the main reason is to consider. That is, testing on Android is a completely different situation than iOS due to the nature of the platform. On iOS, a developer-only has very few tools to worry about. Apple sells only a few variants of the iPad, iPhone and iPod Touch at a time. And they’re all using very similar internal hardware. Therefore compatibility is usually assured, even if a developer does not test on this specific tool. So it is not necessary for practice, because small differences can spread catastrophe. But it’s very easy for developers to track down and check the problem.


The operating system can make any Android-powered device open source thanks to its Linux roots. There are some restrictions on devices that include Google Play Services, but even then, there’s nothing to prevent the night-time developer from creating something that runs Android. That’s why there are hundreds of Android devices here. All with different processor architecture, graphics chips, RAM types, and Watt Note. This means that, for advanced programs such as games, the problem is that the game does not run correctly on every single device. And it can be difficult to detect devices that have problems because it is only possible if a user has a device with this specific hardware configuration.

How bad is it? Publisher Animoka shared a photo of their Android testing lab in 2012, showing a table full of 400 or so existing Android devices.

Now Just Imagine The Cage.

Those are the problems that have arisen since then. There are affordable, unnamed Android tablets and phones. Developers have more tools than ever before and make sure thousands of problems with their games are solved. Although services like Amazon’s AWS Device Farm are available to help test on devices that developers don’t have, there’s still a lot of work to be done.

For big developers who can throw money and large-scale testing forces into their games, it’s worth investing in trying to have and reach a large number of people with Android devices. But for small studios and many independent developers, instead of investing efforts in developing more games than technical work in collaboration with Android, it will not be worth it.

Android Users Spend Less.

The other big problem is that supporting Android doesn’t make sense in a financial context. You see, Android users often bring in a lot less money than ions’ users. Technology industry expert Benedict Evans reported in 2014 that “Google Android users are spending more than double the user base on applications as a whole, and therefore the app [average revenue] on Android is iOS. That’s about a quarter. ” As it has also been reported, Android phones and tablets are often cheaper than iOS devices. Someone who is bombing something less than flagship hardware. He probably doesn’t spend that much money on any sport. We even see it with paid games. Osto, the developer of Memorable Valley, revealed that his devastating puzzle game made very little money on Android despite being released a few months later.

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